Analyzing the win rate for strategies in the Russian game Durak (Fool), with two players.
As a fond player of the Russian game Durak, I wanted to test how much of the game is Strategy versus Chance.
I paired a “Beginner” and an “Expert” against each other in a series of simulated millions of games.
The Beginner simply attacked and defended with the smallest playable card.
The Expert used every single strategy possible to win.
After much trial and error, I found strategies that increased the chances of winning, and ones that didn’t.
This game was “Reversable Durak”, meaning the defender can reverse the cards back at the attacker, if the defender has a matching card.
Unlike most online Durak games, I made sure that the computer never “cheated”.
The players were only provided the following information:
The players had no ability to look into the opponent’s cards, the deck’s cards, or the beaten “out” deck.
The players also had no ability to remember old played cards.
I did this because human players don’t have the ability to remember all old cards, so it’s unfair for a computer to do it.
For reference, here is the code.
With all of the strategies, the Expert only won about 71% of the time.
Expert | Beginner | Tie |
---|---|---|
71% | 25% | 4% |
Advantage of going first at the beginning of the game:
First | Second | Tie |
---|---|---|
+1% | -1% | 0% |
Below are the different strategies used by the expert.
Ordered from beginning strategies, to end game strategies.
Percents are rounded to the nearest 0.5% for readability.
Action: Reverse the cards.
Strategy | No Strategy | Tie |
---|---|---|
+3% | -2.5% | +0.5% |
Note: This is advantageous regardless of how many cards are in the deck.
Action: Take the cards. Don’t defend them with a trump.
Strategy | No Strategy | Tie |
---|---|---|
0% | -0.5% | +0.5% |
Action: Take the cards. Don’t defend them with the one trump card.
Strategy | No Strategy | Tie |
---|---|---|
+0.5% | -0.5% | 0% |
Action: Take the cards. Don’t defend them with a higher trump.
Strategy | No Strategy | Tie |
---|---|---|
+1% | -1% | 0% |
Action: Don’t attack with with trumps. Attack with the smallest card that’s not a trump.
Strategy | No Strategy | Tie |
---|---|---|
+9.5% | -10% | +0.5% |
Action: Defend using the matching trump card.
Strategy | No Strategy | Tie |
---|---|---|
+0.5% | -0.5% | 0% |
Action: Attack with the card that has the same number. Including trumps.
Strategy | No Strategy | Tie |
---|---|---|
+4.5% | -3.5% | -1% |
Action: Attack with the Trump Ace first.
Strategy | No Strategy | Tie |
---|---|---|
+0.5% | 0% | -0.5% |
Note: this percentage includes other similar tricks, like using a trump King before using a trump Ace.
If an absolute fool can still win 25% of the time against a master, this game is definitely more Chance than Strategy.
The most interesting strategy finding here has been Attacking with Doubles at the end of the game.
I’ll be adjusting my play accordingly.
I otherwise wonder: If the player can remember one single piece of information throughout gameplay, what information would be most useful to win more?